AI Insights · Timothy · January 2022
Top 5 City Building Games on Android in the UK, Q4 2021
Explore the performance of the top 5 city building games on the Android platform in the UK during Q4 2021, with insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top city building games on the Android platform in the United Kingdom demonstrated varied performance in terms of downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Craftheim - Lumberjack Island saw a significant fluctuation in weekly downloads, starting at around 9.1K in late September and dropping to about 3.5K by early December, before recovering to 5.6K by the end of December. The game's weekly active users followed a similar trend, peaking at approximately 14.8K in late September and hitting a low of around 6.9K in early December, only to rise to 9.2K in the final week of the year. Revenue peaked at $57 in the final week of September but saw negligible figures for the remainder of the quarter.
State Connect: Traffic Control experienced a remarkable surge in weekly downloads, starting from just 290 in late November to reaching almost 24K by the end of December. This growth was mirrored in its active user base, which expanded from 282 to 36.7K over the same period. Revenue also saw a significant increase, starting from $6 in early December and climbing to $459 by the end of the month.
Merge County, launched in late November, showed a strong performance in terms of revenue, beginning at $1.1K and reaching $19.9K by mid-December, before slightly dipping to $17.5K by the end of the month. The game's weekly downloads saw an initial spike to 16K in late November but gradually decreased to around 2.4K by the end of December. The active user numbers followed a similar pattern, peaking at approximately 14.6K in early December and settling at around 7.4K by the end of the year.
My Town - Build a City Life showed variability in weekly downloads, starting at around 2.4K in late September, peaking at nearly 4.9K in late October, and ending at 2.2K by the end of December. The game's active user base also fluctuated, peaking at about 5K in late October and early December, before dropping to around 3.8K by the end of December. Revenue varied throughout the quarter, peaking at $153 in early November.
The Simpsons™: Tapped Out maintained a steady performance in terms of active users, averaging around 46K throughout the quarter. Weekly downloads remained relatively stable, ranging from 1.6K to 2.8K. The game saw significant revenue spikes, peaking at $44.8K in late November and maintaining figures around $9K to $10K for most of December.
These insights highlight the diverse performance of city building games in the UK on the Android platform during Q4 2021. For more detailed insights and trends, visit Sensor Tower.